
UNDER CONSTRUCTION...
Allows user to customize their character with 6 different customization tab options. Unlock new wearables by receiving badges. Only accessible in the airport lobby.
Each player is able to do 8 emotes, and can access them by pressing 'R'. Emotes include: Salute, Thumbs Up, Think, No, Play Dead, Shrug, Cross Arms, & Dance.
Every player starts at the plane crash and can find a compass, flare, lantern, bugle, and Bing Bong - as well as a few luggage crates nearby. If you plan on going for certain badges or higher ascent levels, be sure to plan accordingly.
Allows the user to hold an additional 4 items, but bag must be placed on the ground to access. Other scouts can access bag from your back when turned away from them. Bags do not decrease item weight.
Campfires rest at the top of each biome. All players must be present to activate the campfire. If there are 2 or more players around the campfire, scouts receive a Morale Boost that heals some debuffs.




The Participation Badge is awarded to people who had a fellow scout escape the island while they were dead or further back inside the Kiln. Scouts receive the Castaway Outfit customization for achieving this badge.
The Beachcomber Badge is awarded to any scout makes it past the Shore - dead or alive. Scouts receive the Straw Hat customization for achieving this badge.
The Trailblazer Badge is awarded to any scout makes it past the Tropics - dead or alive. Scouts receive the Pith Helmet customization for achieving this badge.
The Alpinist Badge is awarded to any scout makes it past the Alpines - dead or alive. Scouts receive the Aviator Cap customization for achieving this badge.
The Volcanology Badge is awarded to any scout makes it past Caldera - dead or alive. Scouts receive the Tropical Outfit customization for achieving this badge.
The PEAK Badge is awarded to any scout makes it to the PEAK - dead or alive. Scouts receive the Stetson Hat customization for achieving this badge.
The Cooking Badge is awarded to scouts that cook a total of 20 items at a campfire. Cooked items, edible or not, count toward this badge. You do not have to cook all 20 items in a single run. Scouts receive the Chef's Hat customization.
The Happy Camper Badge is awarded to scouts that activate a campfire with 2 (or more) friends nearby. Scouts receive the School Uniform customization.
The Bouldering Badge is awarded to scouts that place a total of 10 pitons. You do not have to place all 10 pitons in a single run. Scouts receive the Starry Eyes customization.





















Red Crispberry removes 5 points hunger, adds 10 points bonus stamina, and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Yellow Crispberry adds 15 points bonus stamina, decreases hunger by 5 points, and weighs 2.5 points. Cooking once doubles hunger points and adds 10 extra stamina points.
Green Crispberry removes 5 points hunger, but after 2 seconds, user gains 10 points poison over 4 seconds, and weighs 2.5 points. Cooking once doubles hunger recovery points and 10 extra stamina points.
Coconut Halves are made by breaking apart full coconuts. Eating one weighs 5 points, removes 10 points hunger, and 30 points of heat. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Marshmallows remove 20 hunger points and weigh 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Medicinal Root removes 25 poison points, 10 injury points, 5 hunger points, and weighs 2.5 points. Cooking once only adds 10 extra stamina points.
Scorchberry adds 25 hot points, removes 10 hunger points, and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Purple Kingberry removes 30 hunger points, adds 35 extra stamina points, and weighs 5 points. Cooking once doubles hunger recovery points and increases extra stamina points to 52.5.
Yellow Kingberry removes 30 hunger points, adds 25 poison points after 3 seconds over 10 seconds, and weighs 5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Green Kingberry removes 30 hunger points, adds 5 poison points, and weighs 5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Yellow Berrynana removes 15 hunger points, weighs 2.5 points, and adds a peel to hands after eating. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Pink Berrynana removes 15 hunger points, adds 15 poison points after 2 seconds over 6 seconds, weighs 2.5 points, and adds a peel to hands after eating. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Blue Berrynana removes 30 hunger points, weighs 2.5 points, and adds a peel to hands after eating. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Brown Berrynana removes 15 hunger points, adds 10 extra stamina points, weighs 2.5 points, and adds a peel to hands after eating. Cooking once doubles hunger recovery points and adds 5 extra stamina points.
Honeycomb removes 10 hunger points, adds 50 extra stamina points, and weighs 2.5 points. Breaking a Beehive results in 3 Honeycomb. Cooking once doubles hunger recovery points and adds 25 extra stamina points.
Tick removes 20 hunger points and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Yellow Clusterberry removes 10 hunger points, adds 10 extra stamina points, and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 5 extra stamina points.
Red Clusterberry removes 10 hunger points, 20 injury points, and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Black Clusterberry removes 20 hunger points and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Orange Winterberry removes 15 hunger points, 30 hot points, and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Yellow Winterberry removes 15 hunger points, 30 hot points, and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Napberry weighs 2.5 points, clears all status except curse, and the user gains 100 drowsy points - putting them to sleep. You can counter the drowsy points temporarily with an energy drink right after the Napberry. Cooking once adds 10 extra stamina points
Egg removes 15 hunger points and weighs 5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Cure-All removes 35 poison points, 35 injury points, 35 drowsy points, 35 cold points, 35 hot points, 20 hunger points, and 5 curse points. It weighs 5 points and has 3 uses. Cooking once adds 10 extra stamina points.
Pandora's Lunchbox clears all status, then randomizes hunger, extra stamina, injury, poison, cold, heat, and drowsy. It weighs 2.5 points and has 3 uses. Cooking does nothing.

Trail Mix removes 10 points hunger, adds 10 points bonus stamina, and weighs 2.5 points. Cooking once adds 5 extra stamina points.
Granola Bar removes 15 points hunger, adds 20 points bonus stamina, and weighs 2.5 points. Cooking once adds 10 extra stamina points.
Scout Cookies removes 10 points hunger, adds 10 points bonus stamina, weighs 5 points, and can be used 4 times. Cooking once doubles hunger recovery points and adds 5 extra stamina points.
Sports Drink adds 30 points extra stamina, removes 200 hot points, and weighs 2.5 points. Cooking once adds 15 extra stamina points.
Airline Food removes 40 hunger points, adds 40 points extra stamina, and weighs 5 points. Cooking once adds 20 extra stamina points.
Energy Drink weighs 2.5 points, removes 30 hot points, and 100 drowsy points. User gains 11 seconds of 50% bonus run speed OR gain 8 seconds of 150% bonus climb speed. After, adds 25 drowsy points [+ previous drowsy]. Cooking once adds 10 stamina points.
Big Lollipop removes 5 hunger points and weighs 2.5 points. User gains 11 seconds of infinite run stamina or gains 8 seconds of infinite climb stamina. Afterwards, adds 33.3 drowsy points. Cooking once doubles hunger points and adds 5 extra stamina points.

Chubby Shroom removes 10 hunger points and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Cluster Shroom removes 5 hunger points, adds 40 poison after 10 seconds over 16 seconds, and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Cluster Shroom removes 5 hunger points and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Bugle Shroom removes 15 hunger points, adds 20 poison after 10 seconds over 8 seconds, and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Bugle Shroom removes 15 hunger points and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Button Shroom removes 10 hunger points, adds 30 poison after 10 seconds over 12 seconds, and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Button Shroom removes 10 hunger points and weighs 2.5 points. Cooking once doubles hunger recovery points and adds 10 extra stamina points.
Weird Shrooms weigh 2.5 points, remove 10 hunger points, and can be eaten twice. They're safe to eat.
Bandages remove 30 injury points, takes 4 seconds to use, and weigh 2.5 points. Cooking once adds 10 extra stamina points.
First Aid Kit removes 100 injury points, 100 poison points, takes 5 seconds to use, and weighs 5 points. Cooking once adds 10 extra stamina points.
Rope Spool weighs 0 points and can be placed on surfaces multiple times until 12.5m of rope are deployed. Reduced stamina consumption when climbing. Breaks if cooked.
Anti-Rope Spool weighs -2.5 points and can be placed on surfaces multiple times until 12.5m of rope are deployed. Reduced stamina consumption when climbing & weight when holding. Breaks if cooked. Floats away if dropped.
Pitons can be placed in climbable areas for scouts to hold onto and regenerate stamina. Player-placed pitons DO NOT break, but map generated pitons in Alpines can break after 7-9 seconds. Breaks if cooked.
Blowgun shoots a dart that will apply clear all status except curse then inflicting 120 drowsy points and weighs 2.5 points. Countered by drinking an Energy Drink after being hit. Cooking once adds 10 extra stamina points to user shooting the blowgun.
Rope Canon shoots a rope anchor which places a rope that drops down 7.5m and weighs 2.5 points. Adds toward the Knot Tying Badge. Reduced stamina consumption when climbing. Crosshair must be present to use, and breaks if cooked.
Anti-Rope Canon shoots a rope anchor which places a rope that floats up 7.5m. Reduced stamina consumption when climbing & weight when holding. Adds toward the Knot Tying Badge. Crosshair must be present to use, and breaks if cooked. Drop it & it floats.
Chain Canon shoots a chain from your position (up to 45 degree angle) and weighs 2.5 points. Requires same stamina as climbing vines. Crosshair must be present to use, and breaks if cooked.
Shelf Fungus can be thrown at walls to deploy a small platform to stand on. It weighs 2.5 points.
Magic Bean can be thrown at any surface. After 3 seconds, it will grow in a perpendicular angle up to 10m or until it collides with something. Climbing vertical stalks use normal stamina, so it's preferred as a bridge builder instead.
Remedy Fungus weighs 2.5 points and can be thrown at the ground to release a gas cloud. Upon striking the ground, nearby users are healed for 17.5 injury points, and can receive an additional 27.5 points over 11 seconds if remaining in the cloud.
Antidote removes 35 poison points and 10 hot points. It weighs 2.5 points, takes 2 seconds to use, and can be used 3 times. Cooking once adds 10 extra stamina points.
Lantern removes 150 cold over 60 seconds for all nearby players and weighs 5 points. It doesn't need to be in hands to work.
Faerie Lantern removes 150 cold, 75 injury, 75 poison, 150 drowsy, and 75 hot points over 30 seconds for all nearby players. It weighs 5 points, doesn't need to be in hands to work, and push away fog 7.5m.
Portable Stove weighs 5 points and lasts for 60 seconds after placing. Used to cook items and as a heat source. It can't be picked back up and breaks if you cook it.
Heat Pack removes 360 cold points over 60 seconds and weighs nothing. Typically removes cold fast enough to stand out in a blizzard without issue. Cooking once adds 10 extra stamina points.
Bugle can be played for the Capybaras in Alpine to achieve the Animal Serenading Badge. This item is weightless.
Scoutmaster's Bugle can be played for 5 seconds to boost morale of friends within ~1m radius and summon the Scoutmaster for a 1-on-1 meet-up. He will slowly follow you for 2 minutes. At 10m away, he runs toward you with excitement! Weighs 2.5 points.
Bugle Of Friendship is used to give players within a 35m radius infinite stamina for 0.5 seconds. It can be played for 7.5 seconds or 14 clicks, and for the Capybaras in Alpine to achieve the Animal Serenading Badge.
Compass points North to the Peak [not the campfire]. It weighs nothing.
Pirate's Compass points you in the direction of the nearest unopened luggage. Follow the red side of the needle. Luggage may be glitched into map if you can't locate it. It weighs nothing.
Warp Compass can be used 3 times and teleports the user to a random player. The item was temporarily removed because users were teleporting to skeletons in the fog and dying. It weighs 5 points and takes 3 seconds to use.
Flare can be lit and thrown. It acts as a light source while emitting a colored smoke that matches your character. You'll need it to call in the helicopter on higher ascent levels, but typically, a box of flares waits at the PEAK.
Binoculars are used to look further. When activated, the scout looks down the lenses. User can control zoom with the scroll wheel. Vision is slightly obstructed, and view is multiplied by ~2x. Weighs 0 points.
Frisbee is weightless can be thrown long distances. Used to play catch with friends, knock them out, knock items out of trees, or take out hazards on the mountain.
Scroll converts to a torn page upon use, and torn pages help you achieve the bookworm badge. Scrolls must be open at certain locations to receive different guidebook pages. They're found near campfires on Shore, Tropics, and Alpines.
Bing Bong weighs 5 points and is the official mascot of BingBong Airways. Carrying Bing Bong to the PEAK gives you and any other players the Bing Bong Badge. Bing Bong squeaks when he hits the ground.
Scout Effigy revives one currently dead player at the selected position, and is the only way to revive teammates in Ascent 7. It's only usable once, weighs 5 points, and takes 2 seconds to use.
Cursed Skull instantly kills the user, but in return, all players within ~900m radius are cleansed of negative status effects (except curse), and gain 50 extra stamina points. It weighs 5 points and can only be used once.


Megaphone doesn't weigh anything or do anything at this time.
Cactus Ball is an unknown item found in the game files.
Energy Elixir is an unknown item found in the game files.
Evil Lollipop is an unknown item found in the game files.
Parasol can be opened during a fall to slow the scout's fall speed. However, player is not granted much directional control over their fall. Momentum slowly builds with longer falls.
Matchbox is an unknown item found in the game files. It's likely used to restart campfires, portable stoves, or create fires on-the-go. The community speculates that it was probably how you started the campfires at higher difficulties.
Wonderberry has the same base design as the crispberry, and contains all crispberry colors + blue and orange. The sprite is in the game files, but there are no known stats about the item.
Bounce Shroom deploys when thrown against a surface. Players can use it to get a ~4m boost into the air.
Strange Gem can be found at the top of the climb behind the PEAK. Occasionally, the Strange Gem has been replaced with a non-poisonous Button Shroom. We don't know what it does yet.
Judging from the textures made for Hellephant. It was likely an enemy mob designed for Caldera or the Kiln.
Zombear was likely an enemy mob you'd find in the Alpines.
Zombunny was likely an enemy mob you'd find in the Tropics.
There is are a few files and a 3D mesh relating to 'Robot Kyle' in the game files.
There are a few textures and materials for Coconut Crabs within the game files. It's likely an enemy you'd find on the Shore.
Effective Date: [7/8/2025]
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